Holocaust Cannon

Holocaust Cannon- Heavy Cannon

(Fire. Charged, Replenishing)

A shoulder-mounted cannon which channels the very does of the hottest places in the planes. It must be primed, then charged. Priming id a mine- action and charging a standard action. When used, the user may choose how much power to use, 1 to 5 charges. When the weapon is fired, it deals 5d6 fire damage per charge used and has a failure rate of 5 percent per charge used. The target struck gets no sane, everyone else within 20 feet may save for half damage. Dc based on users wis and level. A failure of leaves the weapon inoperable until repaired. Dv 12+number if times repairs without nano forge. A roll of five percent or less makes the blast go off centered on the weapon and requires an immediate repair check to keep from exploding.